Cheat Codes
Open up the cheat window by pressing CTRL + Shift + C and type in the code that you need.
- Other codes
- boolprop objectShadows true/false : To remove "removes shadows on objects outside house" set to false
- boolProp guob true/false : To remove shadows on objects inside house set to false
- boolprop renderSelectedSimLevel true/false : If set to true, walls will no longer cut away from selected Sim
- boolProp displayPaths true/false : To see the path where the selected Sim walks to, set to true
- boolprop displayLookAtBoxes true/false : If set to true, blocks appear on Sims faces and on parts where Sims look at
- boolProp simShadows true/false : Will toggle shadows on or off for Sims
- boolprop ShowLotPackageFilename true/false : In neighborhood it shows filename of house when lot is highlighted
- boolprop carsCompact true/false : If set to true, cars will have more detail in neighborhood
- boolprop lotInfoAdvanceMode true/false : To show lot information, set to true
- boolprop locktiles true/false : To place floor tiles outside lot, set to false
- boolprop lotWater true/false : To remove "removes water (ponds) from lots", set to false
- boolprop lotTerrainPaints true/false : To remove floorpainting on lot, set to false
- boolprop displayNeighborhoodProps true/false : To remove props like rocks and towers from neighborhood, set to false
- boolprop displayNeighborhoodRoads true/false : To remove roads from neighborhood, set to false
- boolprop displayNeighborhoodFlora true/false : To remove trees/plants from neighborhood, set to false
- boolprop displayNeighborhoodWater true/false : To remove water from neighborhood, set to false
- boolprop displayLotImposters true/false : To remove house graphics from neighborhood, set to false
- boolprop displayNeighborhoodRoadsWithModel true/false : To remove bridges from neighborhood, set to false
- boolprop lotTerrainLighting true/false : Lots will not light up when highlighted in neighborhood if set to false
- boolprop constrainFloorElevation true/false : Disables/Allows the ability to change elevation of floor tiles
- boolProp snapObjectsToGrid true/false : Set to false so you can place objects outside the grid
- slowmotion # : To set the game speed, replace the # with any number 0-8 (0=fastest; 8=slowest)
- deleteAllCharacters : Use to remove all Sims
- TerrainType [desert/temperate] : Will toggle terrain types
- social_debug : You are able to tell what social reaction will happen before you do it
- faceBlendLimits on/off : Will turn off facial bounding limitations